My main issue I take is with many of the negative comments online that Games Workshop has somehow destroyed the Space Marine aesthetic, brand, and modus operandi in releasing units like these new Phobos-clad warriors.
For years — no, decades — my good friend and wargaming conspirator Kyle (@Kyle.Haydon) have fought against (and with) each other over countless battlefields. Through myriad game systems, we are always looking for an engaging experience, and have long dreamed of a major narrative campaign that adds substance and meaning to our otherwise one-shot games. […]
Sanctus Fraternus is a Cardinal world that lies on the periphery of Segmentum Obscurus; an unremarkable world devoted to the interred remains of many long-forgotten saints and martyrs. A vast bulk of its primary continent is a colorless bleak rock, oppressive slabs of grey stone upon which towering hive crypts protrude through the low hanging […]
I find a strong balance of both good and evil forces integral to motivating my own hobby drive and “forging” my own narrative, as it were. Having opposing forces fuels my imagination in building my forces, as I can play out possible scenarios in my head to get a feel for the style of armies […]